Innovation Research Overview
I have Ph.D. in Social Psychology and B.A. in Fine Art, and for the majority of my career (2000 to 2021) worked as an innovation researcher for R&D groups in both large-scale technology companies and startups, specializing in community, communication, and civic technologies.
In this context I fell in love with the process of working with collaborative, interdisciplinary teams of developers, designers, researchers, and artists with a particular creative goal in mind — innovating new socio-technical solutions that have a meaningful impact on people’s lives. My strength in research and development is the ability to work collaboratively with innovation teams, and then lead them through the research, design and development cycles toward novel, impactful outcomes — with deliverables ranging from new social software to positive social outcomes such as civic well-being. My recent work as an artist has similarly taken an interdisciplinary R&D approach.
In my history traversing across boundaries between different communities of practice, I find the most creative outcomes are derived from interdisciplinary work — and enabling such collaboration is my passion.
Since 2021, I have focused my attention on developing collaborative art, design, and tech communities as the President of Third Place Technologies. To this day, whether analyzing social data, prototyping a new technology, organizing a team, or creating a new art project, I consider myself primarily an innovation researcher — engaged in those creative R&D cycles that lead to new innovation.
Please see my research portfolio for my history of research and development projects. Recent consulting or grant-based work may also be found at https://ThirdPlaceTechnologies.com/consulting.