Pixelated explores how we are represented and transformed at varying degrees of resolution through social media and digital displays. For this installation, people were represented at three levels of pixelation. A camera captured the images of passersby, and then pixelated the images in the large display. The average color of the image was then captured and rendered into pixels on the wall, which updated with each new image, capturing changes in color over time. A lens was used to zoom in on one of the pixels in the display.

Passersby see themselves at three levels of pixelated.

Passersby see themselves at three levels of pixelation.

Each node on the wall represented the average color of an image on the display.

Each node on the wall represented the average color of an image on the display.

As the average color of the camera's image changes, the nodes are updated, showing history of color over time.

As the average color of the camera’s image changes, the nodes are updated, showing history of color over time.

 

Pixelated was created as a collaborative project at the 2013 FUSE Labs Creative Week.  Aside from participating in the group brainstorming, my role for this project was to render the colors into the controllable LED RGB pixels on the wall.

Pixelated | 2013 | ArtandTech, Installations | Comments (0)